sbzi3 8dh37 6t4h3 fydb6 d3635 i4n38 nfa9s 48z9z t6dhb 6sz9t sbhi5 bztrk s5ts5 af42f keasr dk84i rfn3t f4d3f rfa92 5a7y2 b76dn Clippy / Clippit - Microsoft Office 97 |

Clippy / Clippit - Microsoft Office 97

2022.01.22 11:44 Otherwise_Basis_6328 Clippy / Clippit - Microsoft Office 97

Clippy / Clippit - Microsoft Office 97 submitted by Otherwise_Basis_6328 to nostalgia [link] [comments]


2022.01.22 11:44 disposeable18394229 “Calmate loco”

submitted by disposeable18394229 to DownloadVideo [link] [comments]


2022.01.22 11:44 Username_of_Chaos [KLARA AND THE SUN] by [KAZUO ISHIGURO]

[KLARA AND THE SUN] by [KAZUO ISHIGURO] submitted by Username_of_Chaos to IamCurrentlyreading [link] [comments]


2022.01.22 11:44 McElwaine Las Vegas Villains? MLS, Villa duo to talk new team

submitted by McElwaine to MLS [link] [comments]


2022.01.22 11:44 tordenart Study from a reference photo of Lee Hi. I really enjoyed painting this piece and I definitely need to practice hands.. lol

submitted by tordenart to DigitalArt [link] [comments]


2022.01.22 11:44 BraveLittleToaster77 Is there a female version of "mansplaining"? Is so, what is it?

submitted by BraveLittleToaster77 to AskReddit [link] [comments]


2022.01.22 11:44 homestlysica [ University Statistics ] gambler's ruin problem but with so many extra conditions

hi again!
A and B play a series of games. They stop playing the game when the total number of wins of player A is four greater than that of the player B or when the total number of wins of player B is six greater than that of the player A. When the game is over, player with greater number of total wins is declared the winner of the series. Find the probability that A is the winner of the series if
(i) A and B are likely to win each game.
since A needs less games to win than B, the probability that A is the winner will not be 0.5 right? unlike in problems where both players need the same amount to win. how do i find this probability then?
(ii) Each game is independently won by A with probability 0.47 and by B with probability 0.53.
normally, the formula would be (1-q/p)^i / (1- q/p)^N, where q = probability that B wins (0.53), p = probability that A wins (0.47), i = no. of games A takes to win, N = total no. of games. the part i'm stuck is deciding what is N. since the 4 more wins A gets can be for any number of total games starting from 4 games
(iii) In each independent game, A wins with probability 0.54, B wins with probability 0.36, and there is no winner with probability 0.1.
(and i'm stuck completely for part 3)
any help is greatly appreciated!
submitted by homestlysica to HomeworkHelp [link] [comments]


2022.01.22 11:44 cu-03 why cant we buy a plot of land like this for a house in online?

submitted by cu-03 to RedDeadOnline [link] [comments]


2022.01.22 11:44 EestiMentioned [/r/cryptostreetbets] Centaurify - Launching Now on BSC

submitted by EestiMentioned to EestiMentioned [link] [comments]


2022.01.22 11:44 Beleeth Can Russia back down in Ukraine?

submitted by Beleeth to worldnews [link] [comments]


2022.01.22 11:44 NewsElfForEnterprise MGH study links depression and susceptibility to COVID vaccine misinformation

MGH study links depression and susceptibility to COVID vaccine misinformation submitted by NewsElfForEnterprise to News_HealthBiotech [link] [comments]


2022.01.22 11:44 goblin_humppa27 The only "look pim" meme that's worth anything

The only submitted by goblin_humppa27 to OneyPlays [link] [comments]


2022.01.22 11:44 Greedy-Juggernaut406 Escolhas na vida

Escolhas na vida submitted by Greedy-Juggernaut406 to Youtubers_Brasil [link] [comments]


2022.01.22 11:44 Total-Perception-419 BDSP Great Marsh Issue

OK, so I am just really confused why I am not finding any rare spawns at the great marsh. I have finished the post game and every time I pay 100 dollars for the binoculars, I only find things that I have already caught. I don't know if they are really hard to see in binoculars but I am just wondering what is going on.
submitted by Total-Perception-419 to pokemon [link] [comments]


2022.01.22 11:44 dat_Cast The most handsomest man

submitted by dat_Cast to bigfloppa [link] [comments]


2022.01.22 11:44 FritPockets Check out the channel for for Flight Sim videos

Check out the channel for for Flight Sim videos submitted by FritPockets to Promote_Your_Channel [link] [comments]


2022.01.22 11:44 obigespritzt TIL of the No Gun Ri massacre perpetrated by US American troops against South Korean Civilians during the Korean War (1950).

TIL of the No Gun Ri massacre perpetrated by US American troops against South Korean Civilians during the Korean War (1950). submitted by obigespritzt to todayilearned [link] [comments]


2022.01.22 11:44 Francois88800 This guy is drunk or has the biggest brain in history

submitted by Francois88800 to drunk [link] [comments]


2022.01.22 11:44 Mr_Britland Absolutely loving my first playthrough.

This is one of those games you kept seeing mentioned a lot in the forums back in the day. Now I've finally managed to begin my journey and I am absolutely loving it. The atmosphere, exploration and attention to detail is so amazing for a game that's about two decades old now. I also really love how the game makes me feel much stronger the more I play
I actually feel like someone who has learnt and tried to adapt to the world in front of me for instance; on one of my first days I got battered by a skeleton in some tower, to which he gave me the bring it on hand gesture. Now I am at level 10 beginning Chapter 2 and I have gone straight back to the same tower, which now feels like the aftermath of Jason and the Argonauts. My only gripe is a personal one and that it has taken so long for me to actually play this. Minus the controls almost putting me off (but I became accustomed to it) I can't put much fault into this at all.
submitted by Mr_Britland to worldofgothic [link] [comments]


2022.01.22 11:44 gslondontyf Introducing: Cyberclassic NFTs - CERTIK/SOLIDPROOF

First 3.0 Metaverse Gaming NFTs & Staking Platforms.

Cyberclassic is a futuristic Gaming NFTs-marketplace and issuance protocol that utilizes token utility to empower the cyborg metaverse community.

The NFT not only gives players ownership of the in-game assets they have purchased, but also allows the players to safely trade those assets. An NFT has multiple use cases across different industries. Due to its intrinsic proof of ownership property, these non-fungible tokens are used in gaming, metaverse, social media, Art, and other renowned industries.

With a total NFT supply of 7000 cyborgs, this project aims to bring the future to life. The target community of Cyberclassic are forward looking futurists who’d prefer to have some sort of connection with the robotic future that has been long discussed in fiction. These cyborg NFTs are partial robots with some human-like characteristics. Besides being highly visually appealing, these characters come in both genders and different ethnicities to entertain a vast community. Initially only common characteristics NFTs will be available for auction; with advancements in the project, rare and legendary characteristics will also be unlocked, depending on the response from the community.

Web 3.0 and Metaverse
The Cyberclassic metaverse serves as a gateway to a new virtual world full of opportunities. As of now, our team aims to launch virtual reality for the community, where our community and board members will be able to have virtual meetings and play RPG games.

Cyborg Marketplace
Cyberclaasic marketplace is a bazaar of opportunities; where our users can gather to trade their bionics. Our marketplace moves the market game up another step by offering metaverse and in game assets transfer. Metaverse’s virtual reality component will capacitate users to play competition games and earn rewards. This will enhance user experience by facilitating transactions and providing versatile options.

Cyberclassic staking portal
Cyberclassic aims to have a staking portal that enables utility token investment. Initially only a set of staking pools with locked liquidity presumption will be launched at the portal. These liquidity pools will have a liquidity locking time frame of small/medium/large liquidity cycles with APY ranging from 500% to 1500% Each liquidity pool will possess a certain level of liquidity intake that will be based on the merit of first come first serve basis. Users can also increase their reward through opting for longer liquidity cycles.

Cyberclassic Use Case:

Digital collectible
Cyberclassic provides a wide variety of cyborg characters on its platform, that too, in the form of collectible non-fungible tokens. These cyborg NFTs are a view of the future, a future of genome engineering, AI, machine learning and robotics. These collectible NFTs are a sneak peek into our advanced research and development.

Entertainment
Cyberclassic constantly entertains its users through periodic events and tournaments on the platform that invites all users to participate while providing them a chance to earn exciting rewards.

Gaming
Cyberclassic game is a merger of three gaming models that includes a subsequent type of RPG with a combination of card games and NFT collectibles. The intrinsic model of Cyberclassic games is a play to earn model. The basic agenda of the game is to incentivize game play.

Investor status
Cyberclassic platform offers staking on $CLASS utility tokens in return for upto 1500% APY. Prior to the launch of the game, staking will offer users of the platform to earn exciting rewards as a passive source of income.

DAO governance
Some cyborg NFTs are voting tokens. These NFTs especially enable its holder to participate in all matters of the Cyberclassic platform, from tokenomics, to the launch of new features and NFTs. The vote token holder will be a member of the governance society where all members gather to reach a mutual consensus for the advancement of the platform.

Balancing via governance
Balance patches can be executed much more dynamically than traditional matches due to the data-driven nature of the underlying Cyberclassic codebase. Each patch will be a Neural Net Assisted update that is voted on by the council and takes into account the thousands of expected matches in the game.

Tokenomics
➔Staking: 35%
➔Presale: 30%
➔Liquidity: 16.5%
➔Private seed funds: 5%
➔Treasury: 4%
➔Marketing/Airdrop: 3%
➔Team/Advisory: 2%
➔ILO Fee: 2%
➔Contingency: 1.5%
➔Ecosystem: 1%

Cyberclassic Token Utility
Cyberclassic has its own utility token $CLASS that is used as a native currency on the platform and its game. Players are rewarded with $CLASS tokens to win battles, and tournaments. The intrinsic property of the utility token is demand driven, that increases its value based on the market demand. $CLASS token value is determined through the revenue generating model of the project. Moreover, the project team is testing on a PVE game to entertain the community.

Cyberclassic Roadmap:

Q4 2021
❖Key advisors commence development
❖Website creation
❖Whitepaper release
❖Social media presence
❖Smart contract audit
❖Press release / Yahoo/Benzinga/Financial Post/Marketwatch
❖Community reward/Giveaway
❖Certik Audit/Solidproof Audit
❖Strategic Partnerships

Q1 2022
❖5% initial sale to exlusive VC’s/investors
❖Staking platform launch
❖NFT minting
❖Launch on pancakeswap
❖Key influencers onboarding / AMA
❖Coin market cap and coin market listing
❖CEX listing
❖Strategic partnership with key partners and leading brands
❖RPG metaverse game on testnet
❖Governance DAO
❖Gaming Tournaments
❖Coingecko/Coinmarketcap listing
❖Deploy Contracts on Polygon blockchain
❖Collaboration & Partnership
❖NFTs Airdrop for presale participants

Q2 2022
❖Mobile app development
❖Launch of test net game for cross chain
❖Live NFTs marketplace on testnet
❖Deploying of Cyberclassic NFT platform on main net
❖NFTs Mint for 3rd round
❖Mobile Application
❖RPG metaverse game on mainnet
❖P2E Game on Testnet
❖VIP Membership

Q3 2022
❖Community attestation
❖NFTs Mint for 3rd round
❖Reward on staking NFT platform
❖Media collaboration
❖Research and development
❖Unlocking lottery system (Lottery event participation that rewards Cyberclassic native token)
❖P2E Game on Mainnet

Vision and Mission
Our mission and vision is to revolutionize blockchain gaming while keeping the true essence of card games alive. Cyberclassic game is inspired by our childhood favorite pokemon cards. It is an attempt to bring new gaming technologies in our old games to strike the right balance of innovation and nostalgia. We aim to transform Cyberclassic into a metaverse ecosystem. This platform is not limited to NFT and tokens. We aim to provide entertainment and a fun way to learn and earn in crypto space. Cyberclassic is the future of NFTs.
submitted by gslondontyf to ShitcoinStreet [link] [comments]


2022.01.22 11:44 CoryxKenshinlovver oh man of culture I see

oh man of culture I see submitted by CoryxKenshinlovver to war [link] [comments]


2022.01.22 11:44 dirtydumpdave I found my first one in the wild! Haha

I found my first one in the wild! Haha submitted by dirtydumpdave to Accounting [link] [comments]


2022.01.22 11:44 ImaginaryExtent0 If you created a symbol for a sound that isnt in the IPA, which sound would it be and what would it look like?

I would use a small capital f for a voiceless labiodental trill, a sound that I just learned how to pronounce (it's like an f but trilled)
submitted by ImaginaryExtent0 to conlangs [link] [comments]


2022.01.22 11:44 lks0 Moneeeey

Can someon tell me what's the best way to get money in the game i beated the sinnoh region and i got 5 badges i hoenn
submitted by lks0 to pokemmo [link] [comments]


2022.01.22 11:44 Nezmet Put an egg on my brat.

Put an egg on my brat. submitted by Nezmet to PutAnEggOnIt [link] [comments]


http://alena-volkova.ru