The gold coins

2021.12.04 10:54 ConsistentKiwi4 The gold coins

So im on chapter 4 now, and I saw in a video where this guy had golden coin thingies along with PizzaFunds. How do I get those? Thanks!
submitted by ConsistentKiwi4 to GoodPizzaGreatPizza [link] [comments]

2021.12.04 10:54 lexithefennec wot?

wot? submitted by lexithefennec to ihadastroke [link] [comments]

2021.12.04 10:54 messianic_Trex Obligatory “just painted my first deathguard” post

submitted by messianic_Trex to BloodAngels [link] [comments]

2021.12.04 10:54 Dum_Dragon If you could have one item, that would always be in your pocket (but you could take it out) what would it be?

submitted by Dum_Dragon to AskReddit [link] [comments]

2021.12.04 10:54 AnyCry8994 catch of the day, morgan & liberty dollars

catch of the day, morgan & liberty dollars submitted by AnyCry8994 to WallstreetsilverFR [link] [comments]

2021.12.04 10:54 Beluga_1000 CRTX is the play next week

submitted by Beluga_1000 to Shortsqueeze [link] [comments]

2021.12.04 10:54 Ok-Curves Flere kraftkommuner deler ut penger til innbyggerne etter rekordinntekter. Valle kommune Aust-Agder skal dele ut 2.500 kroner i kontantstøtte til hver husstand. I Sirdal får hver innbygger 3.000 kroner som kompensasjon for dyr strøm.

Flere kraftkommuner deler ut penger til innbyggerne etter rekordinntekter. Valle kommune Aust-Agder skal dele ut 2.500 kroner i kontantstøtte til hver husstand. I Sirdal får hver innbygger 3.000 kroner som kompensasjon for dyr strøm. submitted by Ok-Curves to norge [link] [comments]

2021.12.04 10:54 Crazy-Extension-4539 TUNEFM awesome project.

TUNEFM awesome project. I believe that this project will be able to realize its idea and take a worthy place in the crypto industry. The solid team, the brilliant idea and its realization, is the key to the success and explosive growth of this incredible company.
TUNEFM #JAM #HBAR submitted by Crazy-Extension-4539 to airdropalertcom [link] [comments]

2021.12.04 10:54 TwoIllustriousRatio Lee & Perrins Worcester Sauce has it been watered down?

Now I don't often buy a bottle of Worcester sauce, but we'd run out and I do rather fancy some on my beans and toast.
I do like to condiment my beans in toast, a dollop of Lao Gan Ma crispy chili for the oily zing crunch, salt and pepper and a good splash of Worcester sauce. But my weird use of condiments isn't the issue here.
Now as a kid, a long time ago, and for a fair few decades I can remember it being thicker than water and leaving delicious splashes of dark brown almost black drops of sauciness.
Y'know, on cheese on toast, on beans on toast and in lots of other things.
But now it looks and feels watery.
Am I being unreasonable in thinking this?
submitted by TwoIllustriousRatio to AskUK [link] [comments]

2021.12.04 10:54 Gacha_angle When did this become a ship?- I've never seen someone ship these two before-. When did this ship start? Can someone please explain when this ship started.?

When did this become a ship?- I've never seen someone ship these two before-. When did this ship start? Can someone please explain when this ship started.? submitted by Gacha_angle to MHACringe [link] [comments]

2021.12.04 10:54 SnooRecipes149 Czsk discord

Czsk discord submitted by SnooRecipes149 to sukihannagoat [link] [comments]

2021.12.04 10:54 Klunky2 Why are videogames nowadays (especially RPG's) so afraid of locking the player into a zone even if it's just temporarily?

This sounds like a special topic, but it's actually simple and something I observe more and more in recent games.
How authenticity is killed for the sake of convenience Take "Tales of Arise" for example (Spoiler alert) This game has a powerful quick travel function which isn't even explained ingame, not even as a teleport. (it's just for convenience)
Towards the end of the game you travel with your party to a distant planet despite this being a long journey, there is always the possibility to simply quick travel back to the first planet, like the planets are just merely a few seconds away. This isn't reflected by the story the slightest. Sure you will spend some time on this new planet and players still might wanna fulfill some quests. I suppose that's why games back then telegraphed points of no returns into within their dialouges. The game kinda make it look like it's an journey you can't expect ever coming back from, but the quick-travel system tells otherwise.
Since later in the game you return from the planet anyway I see no reason why the game shouldn't lock the player to the planet. There is nothing on the first planet you can't do on the 2nd, no possibility to softlock yourself. Still for some sorta reason the developers are too afraid to lock the player according to the story to a single place breaking the authenticity between gameplay and story a lot. There are even examples in the game that are on a smaller scail, like raiding a ship. Even on this small sequence you can teleport back and... "raid the ship again??" This reminds me on a situation in Dragon Quest 11, in one of the earlier mainquests you are locked in a cursed canvas, at least according to the plot, but you can always just teleport back to the surface, if you know talk your party members, they basically tell you that we have to escape from the canvas...??
So in summary, you have to visit the canvas again, to let yourself get trapped on purpose, so you can escape "accordingly" to the plot. Up to this point I can't take the game serious anymore and it's a way too huge break between what you do and what you are told you have to do. It looks like the developers are really too scared to take a little freedom away even if the situation would require it.
Except from MMOs (which are stricted anyway due to their online component) I never encountered such an behaviour in older games.
I mean sure, if the developers don't like it or fear to much backlash for whatever reason I would rather expect they would make sure that such situations would never happen in the story, so you won't have to question the whole construct. I mean in some sorta way it already illogical to teleport back and forth between the town and the dungeon boss, but at least it's understandably no reason to lock the player, you can better justify it with "the party just turned back to restock supplies and because this would be too tedious for the player, we fast forward"
A poster example of mine, how a (temporary) point of no return can invoke interesting feelings This game is quite uncommon an already pretty old so I'm not sure how many of you can relate with that example, but it's the best I could think of, that really blew me away. There is that game called "Summoner 2" where you play a reincarnated goddess and queen in once. The game is structured around your kingdom, you travel back between the castle and several exotic location. Towards the middle of the game while you explore an arctic place, something important within the story happens. In short: you find yourself in an strange underground place, full of dark but also bright colors, all of the inhabitants were masks and you can't speak the language of most of them, even worse, you are completely divided from your party, you are alone and the place is unlinke anything you've seen before in the game. You might encounter a few party members again later on, but most of them are brainwashed or trapped. It's really a dreadful but at the same interesting feeling, because the place you land on is also civilized, there is a town, a new culture, and some logic to the place, it's not just an dungeon you escape from. I really know back then when I played so far in the game I was homesick, you have to know that the arctic place was already a long and stressful dungeon-like place.
I wanted to be back in the castle with my companions where I was the boss, where everything was familiar and where I definitely would find new interesting activities (because the game always gives you new after a trip.) but I couldn't and it was absolutely logical why. Imagine I could just teleport back and forth between every location of the game, like Tales of Arise. Would this feeling be still the same?
You probably spend 8 to 10 hours in this new location, it's basically a second world map, with its own locations. You feel uncomfortale but after a certain time I could more and more adapt to the place until it became a second home, eager to see what I find next. While you strifing further to your goal coming back to the surface. This feeling when you finally come back to your castle in an familiar location it feeled like one hell of a journey and it was such a great feeling being home again.
I think this feeling can only become invoked when the player doesn't have the opportunity to come back. I know this is a pretty huge example on a much larger scale, but now imagine that back then a game had the guts to break basically the ground under your foots to throw you into unexplored terrain and a modern game like Tales of Arise doesn't even dare to restrict you on a boat you raid and where spend not longer than 20 minutes. Such a scenario like in Summoner might be unthinkable in todays times.
Anxiety and fear of missing out as possible reasons It's a classic, before even playing a game, a lot of people ask if there is anything they can miss. This is of course not exactly the same topic, but it shows to me that there is always some fear when the game guides you to a place you can't return from (temporarily) "Can I go back? I must check the guide at once", "what is if I missed a chest back then?", "am I strong enough for this new area"
These are all legit questions, but they also show a distrust to the developer:
- instead of just letting the game take its course, a lot of people inform themselves immediately and even take possible spoilers into account.
- At the same time I would definitely expect from a modern game, that it telegraphs clearly when I leave a place I can't return to permanently.
- The question of the right "level" or "strenght" can be simply solved by designing an boss encounter before the new location or something similiar, that serves as a gatekeeper that ensures you are strong enough
- and of course a lot of features of the game don't have to be bound to an place. There can be still shops on the new place, still easy enemies you could farm if you are underleveled, healing sources and so on.
I believe because of that anxiety, a lot of developers fear to take the player into a situation that isolates you from the content you experienced before, although still writing such situations, creating a huge gap between plot- and game logic, which makes such events way less effective and downright unbelievable, leaving out all the potential, Summoner 2 demonstrated so greatly back then. Sure there is nothing wrong about a little convenience, but I believe there should be clearly a limit that doesn't clash with the inherent logic of the game world. Personally to me it really ruins that feeling of a "journey" by showing you how artificial position and distance actually really is within the game. I'm not sure how to express my thoughts on this clearly, but maybe you can relate to.
Would be eager to hear your viewpoints and experiences about it.
submitted by Klunky2 to truegaming [link] [comments]

2021.12.04 10:54 kitchenslut Long time friend and teammate passed away last night. 😢 Rip Mandalorian72. Metro Royale couldn't come soon enough, it was his favorite.

Long time friend and teammate passed away last night. 😢 Rip Mandalorian72. Metro Royale couldn't come soon enough, it was his favorite. submitted by kitchenslut to PUBGMobile [link] [comments]

2021.12.04 10:54 RaRslk My SIC 2021 model seems to be malfunctioning

My SIC 2021 model seems to be malfunctioning submitted by RaRslk to standardissuecat [link] [comments]

2021.12.04 10:54 JBreddit07 Sm bonus

I am currently a store manager but I am stepping down to operations manager in January, will I still receive my the bonus I earned this year?
submitted by JBreddit07 to CVS [link] [comments]

2021.12.04 10:54 Particular_Horror_70 Terrified of clindamycin cream: BV

Not sure if it was coincidental or now..
2 weeks ago I started clindamycin cream; by day 4 I had insane cramping pain in my kidneys!! And started having a lot of difficulty urinating
I went to the ER and they said my left kidney has shrunk by half since august
My period comes after the 4th dose so I have to stop the cream
Peeing never really got better and I still have loads of cramping in my pelvis and sides
It also made me wildly constipated
I didn’t think a cream could do this
Now I am faced with restarting the 7 day treatment because I was unable to finish the first time and I am TERRIFIED
submitted by Particular_Horror_70 to obgyn [link] [comments]

2021.12.04 10:54 sure5ive5ive It's almost confirmed a lot of pros got covid

It's almost confirmed a lot of pros got covid submitted by sure5ive5ive to ValorantCompetitive [link] [comments]

2021.12.04 10:54 _zonecc [FOR HIRE] $300 Ultra-Modern Minimalist Logo Designs + Stationery Design + Social Media Design For Hire

Hi, Trevor here. Today I'll be doing modern, minimalist logo designs for your brand at a friendly cost of $300. I have just over three years as a freelance graphic designer and have created hundreds of logo design projects for clients outside of Reddit as you'll see on my portfolio below.
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The $300 is for logo design alone. The stationery and social media designs have separate prices as below.
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  1. Business Card Design
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  3. Envelope Design
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  1. Branded Facebook cover photo and profile pic
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submitted by _zonecc to commissions [link] [comments]

2021.12.04 10:54 Bubbles_Smiles Does anyone know the Bonham Exchanges password for free entry?

I really don’t want to pay and on their news letter it says free entry with password? Help..
submitted by Bubbles_Smiles to sanantonio [link] [comments]

2021.12.04 10:54 No_Acanthisitta_4626 SHIBADA | Stealth Launch | Don't miss the next Shiba Hype Token, ShibADA | ADA/SHIB Rewards | Huge potential Gains

BSC Token | With the hype of Shiba rising and the strong love for ADA, we combine the two in this epic adventure! Super low market cap gem with huge potential based off the name alone!
None of this complicated rebase token stuff were taking it back to simple rewards for loyal holders!
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Perfect entry point after the first initial dip!
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🐶 Total Supply:
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🔥 10% Buy/Sell Tax
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🔒 1% Auto added to Liquidity
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Liquidity lock for 3 year, increased at certain market caps!
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Renounced Ownership:
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submitted by No_Acanthisitta_4626 to CryptoMars [link] [comments]

2021.12.04 10:54 GetOffMyGrassBrats They didn't even try.

They didn't even try. submitted by GetOffMyGrassBrats to badphotoshop [link] [comments]

2021.12.04 10:54 J-T-Sierra WTS 10/11 PalaTorch

submitted by J-T-Sierra to DiabloPSN [link] [comments]

2021.12.04 10:54 hsahsaki Мем про студентів hsahsaki 6.1: Куратор завжди намагається допомогти таланту розкритися, але це не завжди вдається

Мем про студентів hsahsaki 6.1: Куратор завжди намагається допомогти таланту розкритися, але це не завжди вдається
Мем про студенток та студентів hsahsaki 6.1 (hsamepi 6.1)
Опис проілюстрованою ситуації в меме hsahsaki 6.1: Ситуація виникла між куратором групи і студентом в зв’язку з конкурсом талантів на факультеті. Куратор пропонує студенту взяти участь в ньому т. щ. навчаючись в університеті можна спробувати себе і в інших сферах життя.
Джерело мему:
submitted by hsahsaki to hsahsaki [link] [comments]

2021.12.04 10:54 Naj_md Hi Dolphin .. Bye

Hi Dolphin .. Bye submitted by Naj_md to MyPeopleNeedMe [link] [comments]

2021.12.04 10:54 Henbud34 Airpods while working?

Is there a policy against this? I glanced through the handbook but couldn't find anything saying you can't but maybe I just missed it. I told a new cashier the other day that he couldn't have one of his airpods in while working but since then I've noticed a few people at other stores and got to thinking it would be nice on the slow days.
submitted by Henbud34 to WalgreensStores [link] [comments]